Reading Immersion: Bird Flight

An experimental user experience game that makes use of the controller to unique effect with the left and right sticks acting as a bird’s wings. No face buttons are used in this game, though trigger buttons are used to some degree.

The player flies around a small world within the book they are reading, possibly finding the next page in the process.

While this is not a full project, it is a display of UX.

Controls are with a Controller only!

Controls

Move both control sticks up to lift your wings, then down to flap. This will increase your height and get you moving

If both sticks return to neutral while flying, you will glide

If you bring both sticks toward each other, you will dive

Use both LT/RT (Xbox) or L2/R2 (PS) to steer and change directions.


Platform
    Windows
Engine
    Unity 5
Language
    C#
Project Duration
    2 weeks
Project Completion
    April 2018
Specialization
    UX Design